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Popular YouTuber Dream has been a household name among gamers for years -- but they never knew what he looked like. Until Sunday, when he revealed his face in a long-awaited video that earned more than 1 million views in under 45 minutes.

So it is with Rollerdrome, the name of a new video game but also of the violent future-sport it proposes.
You, as the rookie Kara Hassan, have to roller-skate around a series of undulating arenas, all while dispensing bullets into various hired goons and dodging any rockets that come your way.

PETER HOSKIN: With Rollerdrome...You, as the rookie Kara Hassan, have to roller-skate around a series of undulating arenas, all while dispensing bullets into various hired goons and dodging any rockets that come your way.

But the style isn't just on the surface. It's also the deeper point of the game. In order to progress through this bloodthirsty tournament, it's not enough to simply knock off the bad guys — you have to knock them off with panache. 

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He may not have shown his face before, but he's certainly faced some controversy, including a cheating accusation in 2020 involving speedruns. It's a long and complex issue that has a whole website devoted to it, if you're in need of more details.

Dream makes YouTube videos and streams on Twitch and is best known for his Minecraft videos. His multiple YouTube channels have millions of subscribers, with 30.4 million subscribing to his main channel. He won YouTube's Streamy award for gaming in 2020 and 2021. 

Japan Studio's work helped evolve the controller, too. "For the adaptive triggers, we applied existing mechanism design technology and went through multiple concepts and mockups to create something that worked with the DualSense controller, while making sure we didn't sacrifice comfort and ergonomics," Sony's Igarashi says. "We played demos that were provided by the Astro's Playroom team in Japan Studio and we bounced ideas off each other to come up with a variety of different vibration patterns."

He stalled and joked around, hiding under a blanket and a smiley-faced mask, eventually dropping the mask about a minute and 17 seconds in to reveal a dark-haired young man, who introduced himself as Clay, without giving a last name.

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The PlayStation 5 is a graphically overloaded console with lots of potential, but its standout feature is clearly the upgraded DualSense. Launching Astro's Playroom, the game preinstalled on the PS5, you get a showcase of what it can do. Its triggers stop and start to make it seem like you're gripping ledges or pulling back bowstrings. Walking across ice, the controller tinkles and taps just perfectly to make it seem like I can feel the crunchy surface. The DualSense's vibrational haptics really do create moments where I can almost touch the game.

"We started going out to third-party publishers, developers who also work on PlayStation or plan to make PlayStation games, which is why [we made] some of the choices we made about the tech demos," says Doucet. "We had one where you could bounce a ball and the ball could be a basketball, football, volleyball, ping pong ball. And they were all different expressions by the way they were bouncing back and the way the trigger would behave. And we did that because, we thought, well, we're not making a sports game. But you know, there are people where the ball physics and ball behavior is quintessential to the experience. So let's have this kind of demo and see how far we can push out and that goes up to them. And they can sort of get inspired."
There's always another wash to put on. It creates an undeniably weird loop — between arcade sessions and launderette maintenance — but isn't that what life is like, anyway? Sometimes neon. Sometimes full of dirty socks.

A playground of demos "A lot of games usually come from a narrative or a desire to tell a particular story. And in our case, the story is all about the mechanical device and its possibilities," Nicolas Doucet, Creative Director at Sony's Japan Studio, says about Team Asobi and how it made Astro's Playroom.

Gaming hardware that reaches out and Pkvgames surprises is pretty rare. Usually, it's Nintendo's domain: the detaching, docking, transforming Switch, or the Wii's free-wheeling controllers. The Oculus Quest and PlayStation VR are pretty astonishing. Add to that list the PlayStation 5's magical new version of its controller, now called DualSense instead of the older DualShock designation.